Rust Data LabData lab · live
Live readings Servers11,594 Players33,825 Populated2,852 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 15,829, its rank

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO

Offline 37.133.96.75:28015 checked 19d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,829top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:35 UTC19d ago 1 – running 0
Wed 7 Oct, 21:46 UTC20d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

How is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO configured, and what rules apply?

Nothing in the name of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sit?

No region is published by IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.133.96.75:28015.

Which Rust version is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on?

Rust network protocol 2634 and build 167058 on Windows is what IslandWars [ES] | Bases y raid en islas | EN DESARROLLO uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO for staying online?

Right now IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline, with its last appearance 19 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipes and resets

How often does a wipe happen on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, and at what time?

The record holds too few of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 23 hours ago.

How does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 6 hours in.

Tags, lists

Which meanings sit behind the tags on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

These are the tags IslandWars [ES] | Bases y raid en islas | EN DESARROLLO makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): It has 60 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO come up?

You will find IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hold among Rust servers?

The seven-day player-hours table has IslandWars [ES] | Bases y raid en islas | EN DESARROLLO at #15,829, in the top 72% of ranked servers.

How many players does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO have at the moment?

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline at the moment; the last sighting was 19 days 11 hours ago.

Getting on

What steps get you onto IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

In Rust, press F1 and enter client.connect 37.133.96.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players It has 60 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.