Element card · group Modded · atomic number 15,230, its rank
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Mars Colony LOCAL DEVELOPMENT configured, and what rules apply?
No gather rate appears in the name of Mars Colony LOCAL DEVELOPMENT. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server details
In what location does Mars Colony LOCAL DEVELOPMENT sit?
Nothing about a region is published by Mars Colony LOCAL DEVELOPMENT. Rust Data Lab shows a server's stated location, not a verified position of the machine. 37.142.145.147:28115 is the address it uses.
On what Rust version does Mars Colony LOCAL DEVELOPMENT operate?
On Windows, Mars Colony LOCAL DEVELOPMENT is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Mars Colony LOCAL DEVELOPMENT stay up, and how reliable is its uptime?
Right now Mars Colony LOCAL DEVELOPMENT is offline, with its last appearance 14 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Mars Colony LOCAL DEVELOPMENT, and at what time?
Too few wipes are on record for Mars Colony LOCAL DEVELOPMENT to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 18 days 13 hours ago the current world was made.
Where it appears
How should you read the tags on Mars Colony LOCAL DEVELOPMENT?
The game's server browser reads the tags Mars Colony LOCAL DEVELOPMENT publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Mars Colony LOCAL DEVELOPMENT come up?
The Rust Data Lab lists that include Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Mars Colony LOCAL DEVELOPMENT place?
The seven-day player-hours table has Mars Colony LOCAL DEVELOPMENT at #15,230, in the top 70% of ranked servers.
How full is Mars Colony LOCAL DEVELOPMENT right now?
The last recorded sighting of Mars Colony LOCAL DEVELOPMENT was 14 days 4 hours ago, and it is offline now.
How to join
What steps get you onto Mars Colony LOCAL DEVELOPMENT?
Open the console with F1 in Rust and type client.connect 37.142.145.147:28115. The Launch Rust button on this page does the same job through Steam.