Element card · group Modded · atomic number 14,351, its rank
Local Test Server
Offline 37.148.152.17:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local Test Server?
Generated by the game, the map on Local Test Server is procedural.
What settings and rules apply on Local Test Server?
Nothing in the name of Local Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Local Test Server based in?
There is no region on record for Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.148.152.17:28015 is the address it uses.
What Rust version does Local Test Server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Local Test Server for staying online?
Currently offline, Local Test Server was last seen 32 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.
Wipe schedule
What is the wiping pattern on Local Test Server?
Local Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 12 hours ago.
Tags, lists
How should you read the tags on Local Test Server?
The game's server browser reads the tags Local Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Local Test Server come up?
The Rust Data Lab lists that include Local Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Local Test Server hold among Rust servers?
The seven-day player-hours table has Local Test Server at #14,351, in the top 61% of ranked servers.
How full is Local Test Server right now?
Local Test Server is offline at the moment; the last sighting was 32 days 12 hours ago.
How to join
What steps get you onto Local Test Server?
Open the console with F1 in Rust and type client.connect 37.148.152.17:28015. The Launch Rust button on this page does the same job through Steam.