Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h66 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC26d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC32d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Hat's Server 4?

The map on Hat's Server 4 is procedural at size 4,750 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has Hat's Server 4 set, and what settings are in force?

No gather rate appears in the name of Hat's Server 4. Group size is capped at 50 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Hat's Server 4 sit?

There is no region on record for Hat's Server 4. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.148.220.87:28024.

Which Rust version is Hat's Server 4 on?

Rust network protocol 2634 and build 166493 on Linux is what Hat's Server 4 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Hat's Server 4 stay online?

Hat's Server 4 is not online at the moment; the last sighting was 8 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on Hat's Server 4?

There is no next wipe to predict for Hat's Server 4, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours ago.

What does a typical wipe day on Hat's Server 4 involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

What should you understand from the tags Hat's Server 4 carries?

The game's server browser reads the tags Hat's Server 4 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts50 (Group limit): No team may exceed 50; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166493 (Build): It runs build 166493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hat's Server 4 come up?

You will find Hat's Server 4 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Hat's Server 4 hold among Rust servers?

Player hours over the last week put Hat's Server 4 at #15,335, inside the top 69% of ranked servers.

How full is Hat's Server 4 right now?

Hat's Server 4 is offline at the moment; the last sighting was 8 days 4 hours ago.

Getting on

What steps get you onto Hat's Server 4?

In Rust, press F1 and enter client.connect 37.148.220.87:28024. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts50
Group limit No team may exceed 50.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166493
Build It runs build 166493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.