Rust Data LabData lab · live
Live readings Servers11,815 Players73,779 Populated3,763 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 15,966, its rank

Mad Mappers | KpucTaJl Server Oxide

Offline 37.153.157.216:50000 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,966top 71%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:56 UTC22d ago 2 – running 1
Sat 3 Oct, 09:05 UTC24d ago 2 – 2 days 1
Thu 1 Oct, 19:25 UTC FW26d ago 3 – 1.6 days 1
Thu 1 Oct, 07:59 UTC26d ago 3 – 0.5 days 2
Wed 30 Sep, 05:21 UTC27d ago 3 – 1.1 days 0
Sat 26 Sep, 10:55 UTC31d ago 2 halved by day 1 3.8 days 2
Fri 25 Sep, 10:56 UTC32d ago 2 – 1 days 0
Sun 20 Sep, 12:18 UTC37d ago 2 halved by day 2 4.9 days 1
Sun 20 Sep, 05:17 UTC37d ago 2 – 0.3 days 1
Sat 19 Sep, 15:25 UTC38d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Mad Mappers | KpucTaJl Server Oxide?

Generated by the game, the map on Mad Mappers | KpucTaJl Server Oxide is procedural.

What rules has Mad Mappers | KpucTaJl Server Oxide set, and what settings are in force?

The name of Mad Mappers | KpucTaJl Server Oxide carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Mad Mappers | KpucTaJl Server Oxide?

No region is published by Mad Mappers | KpucTaJl Server Oxide. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 37.153.157.216:50000.

Which Rust version is Mad Mappers | KpucTaJl Server Oxide on?

On Windows, Mad Mappers | KpucTaJl Server Oxide is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Mad Mappers | KpucTaJl Server Oxide stay online?

Right now Mad Mappers | KpucTaJl Server Oxide is offline, with its last appearance 22 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on Mad Mappers | KpucTaJl Server Oxide, and at what time?

No next wipe can be predicted on Mad Mappers | KpucTaJl Server Oxide: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 22 days 12 hours ago the current world was made.

What does a typical wipe day on Mad Mappers | KpucTaJl Server Oxide involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

Which meanings sit behind the tags on Mad Mappers | KpucTaJl Server Oxide?

The game's server browser reads the tags Mad Mappers | KpucTaJl Server Oxide publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Mad Mappers | KpucTaJl Server Oxide come up?

These themed Rust Data Lab lists carry Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Mad Mappers | KpucTaJl Server Oxide place?

Player hours over the last week put Mad Mappers | KpucTaJl Server Oxide at #15,966, inside the top 71% of ranked servers.

How many players does Mad Mappers | KpucTaJl Server Oxide have at the moment?

The last recorded sighting of Mad Mappers | KpucTaJl Server Oxide was 22 days 12 hours ago, and it is offline now.

Getting on

What steps get you onto Mad Mappers | KpucTaJl Server Oxide?

You can connect by pressing F1 in Rust and entering client.connect 37.153.157.216:50000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.