Element card · group Modded · atomic number 15,208, its rank
RadioWaveRust
Offline 37.18.21.226:10002 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RadioWaveRust?
A procedural map of size 4,000 with seed 1234 runs on RadioWaveRust, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has RadioWaveRust set, and what settings are in force?
No gather rate appears in the name of RadioWaveRust. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does RadioWaveRust sit?
There is no region on record for RadioWaveRust. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.18.21.226:10002.
On what Rust version does RadioWaveRust operate?
On Windows, RadioWaveRust is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RadioWaveRust stay up, and how reliable is its uptime?
Right now RadioWaveRust is offline, with its last appearance 15 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe schedule
When does RadioWaveRust wipe, and how often?
The record holds too few of RadioWaveRust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 11 hours ago.
Where it appears
How should you read the tags on RadioWaveRust?
These are the tags RadioWaveRust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RadioWaveRust come up?
The Rust Data Lab lists that include RadioWaveRust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does RadioWaveRust place?
Player hours over the last week put RadioWaveRust at #15,208, inside the top 70% of ranked servers.
What does the current player count on RadioWaveRust tell you?
The last recorded sighting of RadioWaveRust was 15 days 10 hours ago, and it is offline now.
Connection
What is the way to join RadioWaveRust?
Open the console with F1 in Rust and type client.connect 37.18.21.226:10002. The Launch Rust button on this page does the same job through Steam.
