Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 15,750, its rank

TEST SERVER NAME

Offline 37.186.121.127:28015 checked 17d ago

modded
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,750top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC25d ago 1 – running 0
Fri 2 Oct, 20:22 UTC26d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 192
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  4. 4 Ru 404 RUST 2Х|ДЛ… 71
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71/ 700
  5. 5 Ru RustSpain.com … 9
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  6. 6 Ru 404 RUST 2Х|ДЛ… 21
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Quick answers

from the figures on this page

Server setup

What map is in play on TEST SERVER NAME?

The map on TEST SERVER NAME is procedural, made by the game.

How is TEST SERVER NAME configured, and what rules apply?

No gather rate appears in the name of TEST SERVER NAME. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts TEST SERVER NAME?

No region is published by TEST SERVER NAME. Rust Data Lab shows a server's stated location, not a verified position of the machine. 37.186.121.127:28015 is the address it uses.

What Rust version does TEST SERVER NAME currently run?

On Windows, TEST SERVER NAME is running Rust network protocol 2332. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TEST SERVER NAME stay up, and how reliable is its uptime?

Right now TEST SERVER NAME is offline, with its last appearance 17 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipe days

What is the wiping pattern on TEST SERVER NAME?

Too few wipes are on record for TEST SERVER NAME to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

How does TEST SERVER NAME look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags TEST SERVER NAME carries?

These are the tags TEST SERVER NAME makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST SERVER NAME come up?

The Rust Data Lab lists that include TEST SERVER NAME are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Player counts

What position does TEST SERVER NAME hold among Rust servers?

TEST SERVER NAME sits at #15,750 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does TEST SERVER NAME have at the moment?

The last recorded sighting of TEST SERVER NAME was 17 days 15 hours ago, and it is offline now.

Getting on

What steps get you onto TEST SERVER NAME?

In Rust, press F1 and enter client.connect 37.186.121.127:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
v2332
Protocol To join, your game must match protocol 2332.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.