Element card · group Modded · atomic number 15,335, its rank
A-42 | Development
Online EU 37.187.135.158:29015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:52 UTC17d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:03 UTC FW27d ago | 0 | – | 9.8 days | 0 |
| Mon 14 Sep, 14:01 UTC44d ago | 1 | halved by day 2 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A-42 | Development?
The map on A-42 | Development is procedural at size 6,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What settings and rules apply on A-42 | Development?
Nothing in the name of A-42 | Development gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts A-42 | Development?
A-42 | Development gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.187.135.158:29015.
On what Rust version does A-42 | Development operate?
On Linux, A-42 | Development is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does A-42 | Development stay online?
Right now, A-42 | Development is reachable. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does A-42 | Development perform?
The last 48 hours show an average of 144 server fps and a minimum of 141. The maximum entity count was 34,366, covering buildings, deployables and all else in the world. Up to 3,057 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on A-42 | Development, and at what time?
There is no next wipe to predict for A-42 | Development, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 18 hours ago.
On A-42 | Development, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
Where it appears
How should you read the tags on A-42 | Development?
gmvanilla (Game mode): Survival, vanilla style; mp42 (Max players): It has 42 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^c (Creative): No gathering here, just sandbox building of your choosing; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server: that is the tag list A-42 | Development publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A-42 | Development appear in?
You will find A-42 | Development on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does A-42 | Development compare with other servers in the rankings?
A-42 | Development is #15,335 on seven-day player hours, #2,563 in Europe, and in the top 69% of all ranked servers.
How many players does A-42 | Development have at the moment?
A-42 | Development currently shows 0 players across 42 slots. The past week gives an average of 0 players.
Getting on
What is the way to join A-42 | Development?
In Rust, press F1 and enter client.connect 37.187.135.158:29015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/TQsD4Nh2SX.
