Element card · group Modded · atomic number 15,323, its rank
ServerTEST12
Offline 37.193.155.81:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
156
ShockRust | Blue | NoLimit 156/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
132
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 Re RETRO RUST #1 … 188
- 4 Ru 404 RUST 2Х|ДЛ… 77
-
5
Ru
RustSpain.com …
8
RustSpain.com | EU Main 8/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on ServerTEST12?
The map on ServerTEST12 is procedural, made by the game.
What settings and rules apply on ServerTEST12?
The name of ServerTEST12 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
Which location is ServerTEST12 based in?
Nothing about a region is published by ServerTEST12. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.193.155.81:28015.
Which Rust version is ServerTEST12 on?
Rust network protocol 2635 and build 168909 on Windows is what ServerTEST12 uses. The protocol must match for you to join; Steam will update your game.
Does ServerTEST12 stay up, and how reliable is its uptime?
Currently offline, ServerTEST12 was last seen 45 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 27 October 2026.
Wipes and resets
What is the wiping pattern on ServerTEST12?
The record holds too few of ServerTEST12's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 20 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on ServerTEST12?
gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ServerTEST12 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerTEST12 come up?
These themed Rust Data Lab lists carry ServerTEST12: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does ServerTEST12 place?
ServerTEST12 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is ServerTEST12 right now?
The last recorded sighting of ServerTEST12 was 45 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
How can you connect to ServerTEST12?
Open the console with F1 in Rust and type client.connect 37.193.155.81:28015. The Launch Rust button on this page does the same job through Steam.