Rust Data LabData lab · live
Live readings Servers11,720 Players60,549 Populated3,378 Fresh wipes · 3h181 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

ServerTEST12

Offline 37.193.155.81:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 156
    ShockRust | Blue | NoLimit no group limit · 149 on average 156/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on ServerTEST12?

The map on ServerTEST12 is procedural, made by the game.

What settings and rules apply on ServerTEST12?

The name of ServerTEST12 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

About the server

Which location is ServerTEST12 based in?

Nothing about a region is published by ServerTEST12. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.193.155.81:28015.

Which Rust version is ServerTEST12 on?

Rust network protocol 2635 and build 168909 on Windows is what ServerTEST12 uses. The protocol must match for you to join; Steam will update your game.

Does ServerTEST12 stay up, and how reliable is its uptime?

Currently offline, ServerTEST12 was last seen 45 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

What is the wiping pattern on ServerTEST12?

The record holds too few of ServerTEST12's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 20 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on ServerTEST12?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ServerTEST12 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ServerTEST12 come up?

These themed Rust Data Lab lists carry ServerTEST12: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does ServerTEST12 place?

ServerTEST12 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is ServerTEST12 right now?

The last recorded sighting of ServerTEST12 was 45 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

How can you connect to ServerTEST12?

Open the console with F1 in Rust and type client.connect 37.193.155.81:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.