Element card · group Vanilla · atomic number 16,699, its rank
IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on IWGamin - Test (Closed)?
IWGamin - Test (Closed) runs a procedural map of size 3,500 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on IWGamin - Test (Closed)?
No gather rate appears in the name of IWGamin - Test (Closed). With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server facts
What region hosts IWGamin - Test (Closed)?
No region is published by IWGamin - Test (Closed). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.200.44.225:28015.
What Rust version does IWGamin - Test (Closed) currently run?
On Linux, IWGamin - Test (Closed) is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is IWGamin - Test (Closed) for staying online?
Currently offline, IWGamin - Test (Closed) was last seen 27 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipes and resets
What is the wiping pattern on IWGamin - Test (Closed)?
The record holds too few of IWGamin - Test (Closed)'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 16 hours ago.
What does a typical wipe day on IWGamin - Test (Closed) involve?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags IWGamin - Test (Closed) carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list IWGamin - Test (Closed) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does IWGamin - Test (Closed) appear in?
You will find IWGamin - Test (Closed) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does IWGamin - Test (Closed) hold among Rust servers?
Player hours over the last week put IWGamin - Test (Closed) at #16,699, inside the top 70% of ranked servers.
How full is IWGamin - Test (Closed) right now?
The last recorded sighting of IWGamin - Test (Closed) was 27 days 3 hours ago, and it is offline now.
Getting on
What is the way to join IWGamin - Test (Closed)?
You can connect by pressing F1 in Rust and entering client.connect 37.200.44.225:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.