Rust Data LabData lab · live
Live readings Servers11,676 Players50,302 Populated3,170 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 16,611, its rank

My Local Server

Offline 37.212.51.179:28015 checked 32d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,611top 71%
Last wipe69d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 186
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  4. 4 Ru 404 RUST 2Х|ДЛ… 57
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57/ 700
  5. 5 Ru RustSpain.com … 5
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  6. 6 Ru 404 RUST 2Х|ДЛ… 24
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Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Server?

The map on My Local Server is procedural, made by the game.

How is My Local Server configured, and what rules apply?

The name of My Local Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is My Local Server based in?

Nothing about a region is published by My Local Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.212.51.179:28015 is the address it uses.

What Rust version does My Local Server currently run?

Rust network protocol 2632 and build 161125 on Windows is what My Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Local Server stay online?

Right now My Local Server is offline, with its last appearance 32 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe days

How often does a wipe happen on My Local Server, and at what time?

The record holds too few of My Local Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 69 days 2 hours ago.

Where it appears

How should you read the tags on My Local Server?

These are the tags My Local Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): Build number: 161125; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Server come up?

The Rust Data Lab lists that include My Local Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does My Local Server hold among Rust servers?

My Local Server sits at #16,611 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Local Server right now?

The last recorded sighting of My Local Server was 32 days 22 hours ago, and it is offline now.

Getting on

How can you connect to My Local Server?

You can connect by pressing F1 in Rust and entering client.connect 37.212.51.179:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build Build number: 161125.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.