Rust Data LabData lab · live
Live readings Servers11,599 Players39,224 Populated2,839 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 14,639, its rank

BTMServ

Offline 37.214.36.30:28015 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#14,639top 65%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 38
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  6. 6 Ru RustSpain.com … 47
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Quick answers

from the figures on this page

Map and rules

What map is in play on BTMServ?

A procedural map runs on BTMServ, generated by the game.

What rules has BTMServ set, and what settings are in force?

Nothing in the name of BTMServ gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts BTMServ?

Nothing about a region is published by BTMServ. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 37.214.36.30:28015.

Which Rust version is BTMServ on?

Rust network protocol 2634 and build 166586 on Windows is what BTMServ uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does BTMServ stay up, and how reliable is its uptime?

Right now BTMServ is offline, with its last appearance 25 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on BTMServ?

The record holds too few of BTMServ's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on BTMServ?

These are the tags BTMServ makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does BTMServ come up?

You will find BTMServ on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does BTMServ compare with other servers in the rankings?

The seven-day player-hours table has BTMServ at #14,639, in the top 65% of ranked servers.

How many players does BTMServ have at the moment?

BTMServ is offline at the moment; the last sighting was 25 days 10 hours ago.

Connection

What is the way to join BTMServ?

In Rust, press F1 and enter client.connect 37.214.36.30:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.