Element card · group Vanilla · atomic number 2,725, its rank
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Online EU 37.230.137.36:20510 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:13 UTC, in 17h. Every Friday at 09:13 UTC · high confidence
Coming wipes
- 17hFri 30 Oct, 09:13 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 09:13 UTC
- 14d 17hFri 13 Nov, 09:13 UTC
- 21d 17hFri 20 Nov, 09:13 UTC
- 28d 17hFri 27 Nov, 09:13 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is procedural at size 3,500 with seed 2010758542, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
With its EU tag, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.230.137.36:20510 is the address it uses.
Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?
On Linux, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] stay up, and how reliable is its uptime?
At the moment, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. The uptime it reports suggests it restarted roughly 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] known for smooth running?
The last 48 hours show an average of 148 server fps and a minimum of 100. Buildings, deployables and everything else in the world added up to as many as 78,155 entities. The highest memory usage was 3,332 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The wipe rhythm for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is every Friday at 09:13 UTC. The wipe after this one is due on Friday 30 October at 09:13 UTC. 6 days 6 hours ago the current world was made. Weekly wipes are what its tags advertise.
What does a typical wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] involve?
Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 3 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.
Lists and tags
Which meanings sit behind the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] come up?
These themed Rust Data Lab lists carry SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold among Rust servers?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is #2,725 on seven-day player hours, #1,037 in Europe, and in the top 12% of all ranked servers.
What does the current player count on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] tell you?
At the moment SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] has 0 of its 250 slots filled. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 16:00 UTC, at 5 players.
Connection
What is the way to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
In Rust, press F1 and enter client.connect 37.230.137.36:20510. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://m.vk.com/rust_skynet.
