Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Vanilla · atomic number 2,725, its rank

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Online EU 37.230.137.36:20510 checked 13m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,725top 12% · #1037 in EU
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 09:13 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:13 UTC, in 17h. Every Friday at 09:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 17hFri 30 Oct, 09:13 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 09:13 UTC
  4. 14d 17hFri 13 Nov, 09:13 UTC
  5. 21d 17hFri 20 Nov, 09:13 UTC
  6. 28d 17hFri 27 Nov, 09:13 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 09:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:13 UTC6d ago 5 – running 0
Fri 16 Oct, 09:13 UTC13d ago 5 halved by day 3 7 days 0
Fri 9 Oct, 09:12 UTC20d ago 4 halved by day 6 7 days 0
Fri 2 Oct, 09:14 UTC27d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC34d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC41d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 911
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 911/ 1,060
  2. 2 Mi MIRAGE RUST | … 154
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 154/ 1,000
  3. 3 Ma Magic Rust #14… 223
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 283 on average 223/ 300
  4. 4 Mi MIRAGE RUST | … 277
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 281 on average 277/ 1,900
  5. 5 Ро РОССИЯ / КЛАСС… 54
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 54/ 100
  6. 6 Va VANILLA x2 | G… 27
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 27/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is procedural at size 3,500 with seed 2010758542, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

With its EU tag, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.230.137.36:20510 is the address it uses.

Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?

On Linux, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] stay up, and how reliable is its uptime?

At the moment, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. The uptime it reports suggests it restarted roughly 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] known for smooth running?

The last 48 hours show an average of 148 server fps and a minimum of 100. Buildings, deployables and everything else in the world added up to as many as 78,155 entities. The highest memory usage was 3,332 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The wipe rhythm for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is every Friday at 09:13 UTC. The wipe after this one is due on Friday 30 October at 09:13 UTC. 6 days 6 hours ago the current world was made. Weekly wipes are what its tags advertise.

What does a typical wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] involve?

Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 3 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Lists and tags

Which meanings sit behind the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] come up?

These themed Rust Data Lab lists carry SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold among Rust servers?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is #2,725 on seven-day player hours, #1,037 in Europe, and in the top 12% of all ranked servers.

What does the current player count on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] tell you?

At the moment SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] has 0 of its 250 slots filled. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 16:00 UTC, at 5 players.

Connection

What is the way to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

In Rust, press F1 and enter client.connect 37.230.137.36:20510. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://m.vk.com/rust_skynet.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players 250 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.