Rust Data LabData lab · live
Live readings Servers11,883 Players104,335 Populated3,951 Fresh wipes · 3h530 Sampled every 5 min

Element card · group Modded · atomic number 6,218, its rank

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |

Online EU 37.230.137.6:20580 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 6
Rank · atomic number#6,218top 28% · #1893 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246820:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:04 UTC1d ago – – running 1
Mon 26 Oct, 20:33 UTC2d ago 6 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] Rustoria.… 5
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 5/ 100
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0/ 16
  4. 4 Me MelonRust.ru #… 167
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 104 on average 167/ 300
  5. 5 Az AZARUST#3 [ X1… 121
    AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 63 on average 121/ 200
  6. 6 Hi HIVE X10000000… 76
    HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average 76/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

The map on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is procedural at size 5,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | set, and what settings are in force?

Nothing in the name of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | based in?

The EU tag is how Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.230.137.6:20580 is the address it uses.

Which Rust version is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | on?

Rust network protocol 2635 and build 168909 on Linux is what Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | stay online?

At the moment, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is online. About 1 hours ago is when it last restarted, based on its uptime. For the last 2 full days, 47 of 48 hours were online, giving 98% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | hold a steady performance?

Server fps averaged 112 over the last 48 hours, with 2 as the lowest. Buildings, deployables and everything else in the world added up to as many as 29,983 entities. The highest memory usage was 2,920 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | wipe, and how often?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 hours ago.

What does a typical wipe day on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | involve?

Averaged across its recent wipes, the busiest point drew 6 players. 15 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

The game's server browser reads the tags Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | come up?

The Rust Data Lab lists that include Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | are: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | place?

Player hours for the past seven days give Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | #6,218, #1,893 in Europe, and a place in the top 28% of ranked servers.

How many players does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | have at the moment?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 6. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

How to join

What is the way to join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Open the console with F1 in Rust and type client.connect 37.230.137.6:20580. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.