Rust Data LabData lab · live
Live readings Servers11,887 Players99,467 Populated3,953 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 7,228, its rank

PrivatSSS

Online EU 37.27.227.189:28000 checked 8m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,228top 32% · #2005 in EU
Last wipe17d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246818:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on PrivatSSS?

A procedural map of size 3,700 with seed 1754161691 runs on PrivatSSS, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on PrivatSSS?

No gather rate appears in the name of PrivatSSS. Groups top out at 8 players, the default for the game. build & creative is the game mode, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does PrivatSSS sit?

With its EU tag, PrivatSSS places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.27.227.189:28000.

What Rust version does PrivatSSS currently run?

Rust network protocol 2635 and build 168909 on Linux is what PrivatSSS uses. The protocol must match for you to join; Steam will update your game.

How reliably does PrivatSSS stay online?

PrivatSSS is live as of now. According to the uptime it reports, the last restart was about 5 days 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

How well does PrivatSSS perform?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 85,005 entities. Up to 2,903 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on PrivatSSS?

Estimated from the force wipe is when PrivatSSS next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 17 days 6 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

What should you understand from the tags PrivatSSS carries?

The game's server browser reads the tags PrivatSSS publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^k (Build server): Design and test your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does PrivatSSS appear in?

The Rust Data Lab lists that include PrivatSSS are: EU Rust servers, measured, Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does PrivatSSS hold among Rust servers?

PrivatSSS is #7,228 on seven-day player hours, #2,005 in Europe, and in the top 32% of all ranked servers.

How many players does PrivatSSS have at the moment?

Of 50 slots, 0 are taken on PrivatSSS right now. The week's figures average 0 players and top out at 1.

Getting on

What steps get you onto PrivatSSS?

You can connect by pressing F1 in Rust and entering client.connect 37.27.227.189:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^k
Build server Design and test your bases here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.