Rust Data LabData lab · live
Live readings Servers11,591 Players34,139 Populated2,831 Fresh wipes · 3h62 Sampled every 5 min

Element card · group PvE · atomic number 15,425, its rank

SHADOWPRIME PvE [EU] | Zombies • Skills • Raids

Online 37.27.71.53:28015 checked 7m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,425top 69%
Last wipe13d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:08 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re [PvE] Relic Eu… 17
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  4. 4 Sa [EU] Salty Zom… 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?

SHADOWPRIME PvE [EU] | Zombies • Skills • Raids runs a procedural map of size 5,000 with seed 1636426174; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids configured, and what rules apply?

No gather rate appears in the name of SHADOWPRIME PvE [EU] | Zombies • Skills • Raids. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids sit?

Going by its name rather than a tag, SHADOWPRIME PvE [EU] | Zombies • Skills • Raids points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.27.71.53:28015.

What Rust version does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids currently run?

Rust network protocol 2634 and build 167781 on Linux is what SHADOWPRIME PvE [EU] | Zombies • Skills • Raids uses. The protocol must match for you to join; Steam will update your game.

How reliably does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids stay online?

At the moment, SHADOWPRIME PvE [EU] | Zombies • Skills • Raids is online. The uptime it reports suggests it restarted roughly 8 days 3 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids hold a steady performance?

In the last 48 hours, it averaged 46 server fps, with a low of 33. The entity count reached 143,773, including buildings, deployables and all other world items. Up to 13,563 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids wipe, and how often?

Once a month is all SHADOWPRIME PvE [EU] | Zombies • Skills • Raids wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 days 12 hours ago. A monthly wipe schedule is what its tags publish.

On SHADOWPRIME PvE [EU] | Zombies • Skills • Raids, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 11 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?

The game's server browser reads the tags SHADOWPRIME PvE [EU] | Zombies • Skills • Raids publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids come up?

These themed Rust Data Lab lists carry SHADOWPRIME PvE [EU] | Zombies • Skills • Raids: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids compare with other servers in the rankings?

Player hours over the last week put SHADOWPRIME PvE [EU] | Zombies • Skills • Raids at #15,425, inside the top 69% of ranked servers.

How full is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids right now?

At the moment SHADOWPRIME PvE [EU] | Zombies • Skills • Raids has 0 of its 100 slots filled. Over seven days the mean player count is 0.

Connection

What steps get you onto SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?

Open the console with F1 in Rust and type client.connect 37.27.71.53:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.