Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

.k<fgbjklsargasrsdffg

Offline 37.27.98.162:28015 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:13 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on .k<fgbjklsargasrsdffg?

The map on .k<fgbjklsargasrsdffg is procedural, made by the game.

How is .k<fgbjklsargasrsdffg configured, and what rules apply?

Nothing in the name of .k<fgbjklsargasrsdffg gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

Server facts

In what location does .k<fgbjklsargasrsdffg sit?

There is no region on record for .k<fgbjklsargasrsdffg. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.27.98.162:28015 is the address it uses.

Which Rust version is .k<fgbjklsargasrsdffg on?

Rust network protocol 2634 and build 167781 on Linux is what .k<fgbjklsargasrsdffg uses. The protocol must match for you to join; Steam will update your game.

How reliably does .k<fgbjklsargasrsdffg stay online?

Right now .k<fgbjklsargasrsdffg is offline, with its last appearance 5 days 5 hours ago. It was online for 64 of 168 hours in the last 7 full days, which is 38% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does .k<fgbjklsargasrsdffg wipe, and how often?

The record holds too few of .k<fgbjklsargasrsdffg's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 1 hours ago.

How does .k<fgbjklsargasrsdffg look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags .k<fgbjklsargasrsdffg carries?

These are the tags .k<fgbjklsargasrsdffg makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does .k<fgbjklsargasrsdffg appear in?

You will find .k<fgbjklsargasrsdffg on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does .k<fgbjklsargasrsdffg place?

.k<fgbjklsargasrsdffg sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on .k<fgbjklsargasrsdffg tell you?

.k<fgbjklsargasrsdffg is offline at the moment; the last sighting was 5 days 5 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to .k<fgbjklsargasrsdffg?

Open the console with F1 in Rust and type client.connect 37.27.98.162:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.