Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 14,622, its rank

Aswelli - RED

Offline 37.29.88.14:28015 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 22 5% full Room to join
7-day average0peak –
Rank · atomic number#14,622top 66%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:30 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Aswelli - RED?

The map on Aswelli - RED is procedural, made by the game.

What settings and rules apply on Aswelli - RED?

Nothing in the name of Aswelli - RED gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

About the server

Which location is Aswelli - RED based in?

There is no region on record for Aswelli - RED. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.29.88.14:28015 is the address it uses.

On what Rust version does Aswelli - RED operate?

Rust network protocol 2634 and build 166652 on Windows is what Aswelli - RED uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Aswelli - RED stay online?

Aswelli - RED is not online at the moment; the last sighting was 21 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Aswelli - RED, and at what time?

Too few wipes are on record for Aswelli - RED to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 4 hours ago the current world was made.

What does a typical wipe day on Aswelli - RED involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Aswelli - RED carries?

These are the tags Aswelli - RED makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp22 (Max players): Player slots: 22; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Aswelli - RED appear in?

These themed Rust Data Lab lists carry Aswelli - RED: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Aswelli - RED compare with other servers in the rankings?

Player hours over the last week put Aswelli - RED at #14,622, inside the top 66% of ranked servers.

How many players does Aswelli - RED have at the moment?

No live signal from Aswelli - RED right now, which was last seen 21 days 21 hours ago.

Connection

What is the way to join Aswelli - RED?

You can connect by pressing F1 in Rust and entering client.connect 37.29.88.14:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp22,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp22
Max players Player slots: 22.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.