Rust Data LabData lab · live
Live readings Servers11,799 Players79,295 Populated3,786 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 16,290, its rank

TroubleChute

Offline 37.73.53.33:28015 checked 30d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#16,290top 68%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 150
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 150/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 114
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 114/ 700
  5. 5 Ru RustSpain.com … 35
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 35/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on TroubleChute?

Generated by the game, the map on TroubleChute is procedural.

What rules has TroubleChute set, and what settings are in force?

No gather rate appears in the name of TroubleChute. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is TroubleChute based in?

Nothing about a region is published by TroubleChute. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.73.53.33:28015.

What Rust version does TroubleChute currently run?

Rust network protocol 2633 and build 163207 on Windows is what TroubleChute uses. The protocol must match for you to join; Steam will update your game.

How dependable is TroubleChute for staying online?

Right now TroubleChute is offline, with its last appearance 30 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on TroubleChute?

The record holds too few of TroubleChute's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 3 hours ago.

Lists and tags

What should you understand from the tags TroubleChute carries?

The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TroubleChute appear in?

You will find TroubleChute on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does TroubleChute hold among Rust servers?

The seven-day player-hours table has TroubleChute at #16,290, in the top 68% of ranked servers.

How full is TroubleChute right now?

TroubleChute is offline at the moment; the last sighting was 30 days ago.

How to join

How can you connect to TroubleChute?

In Rust, press F1 and enter client.connect 37.73.53.33:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build Build number: 163207.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.