Element card · group Modded · atomic number 16,290, its rank
TroubleChute
Offline 37.73.53.33:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TroubleChute?
Generated by the game, the map on TroubleChute is procedural.
What rules has TroubleChute set, and what settings are in force?
No gather rate appears in the name of TroubleChute. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is TroubleChute based in?
Nothing about a region is published by TroubleChute. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.73.53.33:28015.
What Rust version does TroubleChute currently run?
Rust network protocol 2633 and build 163207 on Windows is what TroubleChute uses. The protocol must match for you to join; Steam will update your game.
How dependable is TroubleChute for staying online?
Right now TroubleChute is offline, with its last appearance 30 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on TroubleChute?
The record holds too few of TroubleChute's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 3 hours ago.
Lists and tags
What should you understand from the tags TroubleChute carries?
The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
You will find TroubleChute on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does TroubleChute hold among Rust servers?
The seven-day player-hours table has TroubleChute at #16,290, in the top 68% of ranked servers.
How full is TroubleChute right now?
TroubleChute is offline at the moment; the last sighting was 30 days ago.
How to join
How can you connect to TroubleChute?
In Rust, press F1 and enter client.connect 37.73.53.33:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.