Element card · group Modded · atomic number 15,358, its rank
SDG PvE (test 2)
Offline 38.107.232.37:25007 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on SDG PvE (test 2)?
The map on SDG PvE (test 2) is procedural, made by the game.
What rules has SDG PvE (test 2) set, and what settings are in force?
No gather rate appears in the name of SDG PvE (test 2). Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does SDG PvE (test 2) sit?
Nothing about a region is published by SDG PvE (test 2). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 38.107.232.37:25007.
On what Rust version does SDG PvE (test 2) operate?
On Linux, SDG PvE (test 2) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is SDG PvE (test 2) for staying online?
SDG PvE (test 2) is not online at the moment; the last sighting was 4 days 2 hours ago. For the last 7 full days, 73 of 168 hours were online, giving 43% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipes and resets
What is the wiping pattern on SDG PvE (test 2)?
SDG PvE (test 2)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 12 hours ago.
Where it appears
What should you understand from the tags SDG PvE (test 2) carries?
gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list SDG PvE (test 2) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does SDG PvE (test 2) appear in?
You will find SDG PvE (test 2) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does SDG PvE (test 2) compare with other servers in the rankings?
The seven-day player-hours table has SDG PvE (test 2) at #15,358, in the top 69% of ranked servers.
How many players does SDG PvE (test 2) have at the moment?
The last recorded sighting of SDG PvE (test 2) was 4 days 2 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto SDG PvE (test 2)?
You can connect by pressing F1 in Rust and entering client.connect 38.107.232.37:25007, or by pressing Launch Rust here, which starts the game through Steam and joins for you.