Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 15,358, its rank

SDG PvE (test 2)

Offline 38.107.232.37:25007 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 24
    ShockRust | Blue | NoLimit no group limit · 154 on average 24/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 33
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 33/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 15/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on SDG PvE (test 2)?

The map on SDG PvE (test 2) is procedural, made by the game.

What rules has SDG PvE (test 2) set, and what settings are in force?

No gather rate appears in the name of SDG PvE (test 2). Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does SDG PvE (test 2) sit?

Nothing about a region is published by SDG PvE (test 2). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 38.107.232.37:25007.

On what Rust version does SDG PvE (test 2) operate?

On Linux, SDG PvE (test 2) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SDG PvE (test 2) for staying online?

SDG PvE (test 2) is not online at the moment; the last sighting was 4 days 2 hours ago. For the last 7 full days, 73 of 168 hours were online, giving 43% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipes and resets

What is the wiping pattern on SDG PvE (test 2)?

SDG PvE (test 2)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 12 hours ago.

Where it appears

What should you understand from the tags SDG PvE (test 2) carries?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list SDG PvE (test 2) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SDG PvE (test 2) appear in?

You will find SDG PvE (test 2) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does SDG PvE (test 2) compare with other servers in the rankings?

The seven-day player-hours table has SDG PvE (test 2) at #15,358, in the top 69% of ranked servers.

How many players does SDG PvE (test 2) have at the moment?

The last recorded sighting of SDG PvE (test 2) was 4 days 2 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto SDG PvE (test 2)?

You can connect by pressing F1 in Rust and entering client.connect 38.107.232.37:25007, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.