Element card · group Modded · atomic number 15,975, its rank
Puffins Pool
Offline 38.13.122.123:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Puffins Pool?
Generated by the game, the map on Puffins Pool is procedural.
What rules has Puffins Pool set, and what settings are in force?
The name of Puffins Pool carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Puffins Pool?
Nothing about a region is published by Puffins Pool. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 38.13.122.123:28015.
What Rust version does Puffins Pool currently run?
On Windows, Puffins Pool is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How reliably does Puffins Pool stay online?
Puffins Pool is not online at the moment; the last sighting was 24 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipes and resets
How often does a wipe happen on Puffins Pool, and at what time?
Too few wipes are on record for Puffins Pool to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 18 hours ago the current world was made.
Tags, lists
What should you understand from the tags Puffins Pool carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Puffins Pool publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Puffins Pool come up?
The Rust Data Lab lists that include Puffins Pool are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Puffins Pool hold among Rust servers?
Puffins Pool sits at #15,975 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Puffins Pool have at the moment?
Puffins Pool is offline at the moment; the last sighting was 24 days 18 hours ago.
How to join
What steps get you onto Puffins Pool?
You can connect by pressing F1 in Rust and entering client.connect 38.13.122.123:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.