Element card · group Modded · atomic number 14,523, its rank
your_server_name
Offline 38.3.137.78:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on your_server_name?
The map on your_server_name is procedural, made by the game.
What settings and rules apply on your_server_name?
No gather rate appears in the name of your_server_name. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is your_server_name based in?
There is no region on record for your_server_name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 38.3.137.78:28015.
On what Rust version does your_server_name operate?
On Windows, your_server_name is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is your_server_name for staying online?
your_server_name is not online at the moment; the last sighting was 25 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
What is the wiping pattern on your_server_name?
Too few wipes are on record for your_server_name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 4 hours ago.
Where it appears
Which meanings sit behind the tags on your_server_name?
The game's server browser reads the tags your_server_name publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does your_server_name appear in?
The Rust Data Lab lists that include your_server_name are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does your_server_name place?
The seven-day player-hours table has your_server_name at #14,523, in the top 64% of ranked servers.
How full is your_server_name right now?
The last recorded sighting of your_server_name was 25 days 2 hours ago, and it is offline now.
Getting on
What is the way to join your_server_name?
Open the console with F1 in Rust and type client.connect 38.3.137.78:28015. The Launch Rust button on this page does the same job through Steam.