Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h207 Sampled every 5 min

Element card · group Modded · atomic number 7,233, its rank

My Rust server | Powered by AMP

Offline 38.40.50.31:28017 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 1
Rank · atomic number#7,233top 32%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:52 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

No gather rate appears in the name of My Rust server | Powered by AMP. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Rust server | Powered by AMP?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 38.40.50.31:28017 is the address it uses.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows is what My Rust server | Powered by AMP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust server | Powered by AMP for staying online?

My Rust server | Powered by AMP is not online at the moment; the last sighting was 4 days ago. It was online for 25 of 168 hours in the last 7 full days, which is 15% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 16 hours ago the current world was made.

On My Rust server | Powered by AMP, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 12 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Rust server | Powered by AMP hold among Rust servers?

The seven-day player-hours table has My Rust server | Powered by AMP at #7,233, in the top 32% of ranked servers.

How full is My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 4 days ago. The week's figures average 1 players and top out at 1.

Connection

How can you connect to My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 38.40.50.31:28017. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.