Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 13,772, its rank

LinuxGSM

Offline 38.45.15.163:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,772top 63%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 171
    ShockRust | Blue | NoLimit no group limit · 149 on average 171/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  5. 5 Ru RustSpain.com … 351
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351/ 350
  6. 6 Ru 404 RUST 2Х|ДЛ… 249
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

What rules has LinuxGSM set, and what settings are in force?

The name of LinuxGSM carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts LinuxGSM?

There is no region on record for LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 38.45.15.163:28015.

Which Rust version is LinuxGSM on?

On Linux, LinuxGSM is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does LinuxGSM stay up, and how reliable is its uptime?

Currently offline, LinuxGSM was last seen 11 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipes and resets

How often does a wipe happen on LinuxGSM, and at what time?

The record holds too few of LinuxGSM's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 22 hours ago.

Tags, lists

How should you read the tags on LinuxGSM?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list LinuxGSM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

The Rust Data Lab lists that include LinuxGSM are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does LinuxGSM compare with other servers in the rankings?

Player hours over the last week put LinuxGSM at #13,772, inside the top 63% of ranked servers.

What does the current player count on LinuxGSM tell you?

The last recorded sighting of LinuxGSM was 11 days 18 hours ago, and it is offline now.

How to join

What is the way to join LinuxGSM?

In Rust, press F1 and enter client.connect 38.45.15.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.