Rust Data LabData lab · live
Live readings Servers11,854 Players100,165 Populated3,872 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Modded · atomic number 15,269, its rank

Lizard Gaming|Vanilla|Weekly

Offline 38.46.218.27:28015 checked 2h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0014:0000:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0014:0000:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 148
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  4. 4 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
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  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on Lizard Gaming|Vanilla|Weekly?

The map on Lizard Gaming|Vanilla|Weekly is procedural at size 3,750 with seed 897658, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Lizard Gaming|Vanilla|Weekly set, and what settings are in force?

The name of Lizard Gaming|Vanilla|Weekly carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Lizard Gaming|Vanilla|Weekly sit?

There is no region on record for Lizard Gaming|Vanilla|Weekly. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 38.46.218.27:28015.

What Rust version does Lizard Gaming|Vanilla|Weekly currently run?

On Linux, Lizard Gaming|Vanilla|Weekly is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does Lizard Gaming|Vanilla|Weekly stay online?

Right now Lizard Gaming|Vanilla|Weekly is offline, with its last appearance 2 hours ago. The uptime it reports suggests it restarted roughly 5 days 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Does Lizard Gaming|Vanilla|Weekly hold a steady performance?

In the last 48 hours, it averaged 225 server fps, with a low of 210. The entity count reached 77,131, including buildings, deployables and all other world items. Up to 3,341 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Lizard Gaming|Vanilla|Weekly wipe, and how often?

The record holds too few of Lizard Gaming|Vanilla|Weekly's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 35 days 15 hours ago the current world was made.

Where it appears

How should you read the tags on Lizard Gaming|Vanilla|Weekly?

These are the tags Lizard Gaming|Vanilla|Weekly makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Lizard Gaming|Vanilla|Weekly appear in?

These themed Rust Data Lab lists carry Lizard Gaming|Vanilla|Weekly: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Lizard Gaming|Vanilla|Weekly hold among Rust servers?

Lizard Gaming|Vanilla|Weekly sits at #15,269 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is Lizard Gaming|Vanilla|Weekly right now?

No live signal from Lizard Gaming|Vanilla|Weekly right now, which was last seen 2 hours ago. The seven-day average for this server is 0 players.

How to join

What steps get you onto Lizard Gaming|Vanilla|Weekly?

You can connect by pressing F1 in Rust and entering client.connect 38.46.218.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.