Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 6,071, its rank

My Carbon Test Server

Offline 38.49.78.39:25566 checked 23h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,071top 27%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0001:0012:0015:0019:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:22 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on My Carbon Test Server?

A procedural map runs on My Carbon Test Server, generated by the game.

What rules has My Carbon Test Server set, and what settings are in force?

No gather rate appears in the name of My Carbon Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Carbon Test Server?

Nothing about a region is published by My Carbon Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 38.49.78.39:25566.

Which Rust version is My Carbon Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Carbon Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Carbon Test Server stay online?

Currently offline, My Carbon Test Server was last seen 23 hours ago. It was online for 63 of 168 hours in the last 7 full days, which is 38% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Carbon Test Server?

My Carbon Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 23 hours ago the current world was made.

On My Carbon Test Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 14 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on My Carbon Test Server?

These are the tags My Carbon Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Carbon Test Server come up?

The Rust Data Lab lists that include My Carbon Test Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Carbon Test Server place?

My Carbon Test Server sits at #6,071 for seven-day player hours, placing it in the top 27% of ranked servers.

How many players does My Carbon Test Server have at the moment?

My Carbon Test Server is offline at the moment; the last sighting was 23 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto My Carbon Test Server?

You can connect by pressing F1 in Rust and entering client.connect 38.49.78.39:25566, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.