Rust Data LabData lab · live
Live readings Servers11,733 Players63,580 Populated3,313 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 15,962, its rank

RustDev staging test (local only)

Offline 38.64.19.137:28115 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,962top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 48
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  4. 4 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 16/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 48/ 700
  6. 6 Ru RustSpain.com … 218
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 218/ 260

Quick answers

from the figures on this page

Settings and map

What map is in play on RustDev staging test (local only)?

The map on RustDev staging test (local only) is procedural, made by the game.

What rules has RustDev staging test (local only) set, and what settings are in force?

Nothing in the name of RustDev staging test (local only) gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustDev staging test (local only) based in?

No region is published by RustDev staging test (local only). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 38.64.19.137:28115.

What Rust version does RustDev staging test (local only) currently run?

Rust network protocol 2634 and build 166655 on Windows is what RustDev staging test (local only) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustDev staging test (local only) stay up, and how reliable is its uptime?

Currently offline, RustDev staging test (local only) was last seen 25 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe schedule

When does RustDev staging test (local only) wipe, and how often?

The record holds too few of RustDev staging test (local only)'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 3 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RustDev staging test (local only)?

These are the tags RustDev staging test (local only) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166655 (Build): Build number: 166655; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustDev staging test (local only) appear in?

You will find RustDev staging test (local only) on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does RustDev staging test (local only) compare with other servers in the rankings?

RustDev staging test (local only) sits at #15,962 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on RustDev staging test (local only) tell you?

The last recorded sighting of RustDev staging test (local only) was 25 days 2 hours ago, and it is offline now.

How to join

What steps get you onto RustDev staging test (local only)?

You can connect by pressing F1 in Rust and entering client.connect 38.64.19.137:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166655
Build Build number: 166655.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.