Rust Data LabData lab · live
Live readings Servers11,898 Players102,237 Populated3,978 Fresh wipes · 3h333 Sampled every 5 min

Element card · group Modded · atomic number 16,584, its rank

rust-server

Offline 40.160.145.65:28015 checked 28d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#16,584top 70%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak52players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSat 26 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 04:42 UTC30d ago 3 – running 0
Sat 26 Sep, 08:32 UTC33d ago 100 – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on rust-server?

The map on rust-server is procedural at size 2,500 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is rust-server configured, and what rules apply?

Nothing in the name of rust-server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts rust-server?

No region is published by rust-server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 40.160.145.65:28015.

On what Rust version does rust-server operate?

Rust network protocol 2633 and build 165217 on Linux is what rust-server uses. The protocol must match for you to join; Steam will update your game.

How reliably does rust-server stay online?

Right now rust-server is offline, with its last appearance 28 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe days

When does rust-server wipe, and how often?

The record holds too few of rust-server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 34 days 8 hours ago the current world was made.

On rust-server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 52 players. 27 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on rust-server?

These are the tags rust-server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): 60 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does rust-server appear in?

The Rust Data Lab lists that include rust-server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does rust-server hold among Rust servers?

The seven-day player-hours table has rust-server at #16,584, in the top 70% of ranked servers.

What does the current player count on rust-server tell you?

No live signal from rust-server right now, which was last seen 28 days 7 hours ago.

How to join

What is the way to join rust-server?

Open the console with F1 in Rust and type client.connect 40.160.145.65:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players 60 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.