Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 14,022, its rank

NAM | Why Oh Why | Mindless Choas KOS allowed

Offline 41.63.239.4:28015 checked 3d ago

teams off moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,022top 63%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct25 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:07 UTC4d ago 1 – running 0
Fri 2 Oct, 15:58 UTC26d ago 1 held half 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 188
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Quick answers

from the figures on this page

Map and rules

What map is in play on NAM | Why Oh Why | Mindless Choas KOS allowed?

A procedural map of size 4,500 with seed 13698755 runs on NAM | Why Oh Why | Mindless Choas KOS allowed, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is NAM | Why Oh Why | Mindless Choas KOS allowed configured, and what rules apply?

Nothing in the name of NAM | Why Oh Why | Mindless Choas KOS allowed gives a gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is NAM | Why Oh Why | Mindless Choas KOS allowed based in?

No region is published by NAM | Why Oh Why | Mindless Choas KOS allowed. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 41.63.239.4:28015 is the address it uses.

Which Rust version is NAM | Why Oh Why | Mindless Choas KOS allowed on?

Rust network protocol 2635 and build 168909 on Linux is what NAM | Why Oh Why | Mindless Choas KOS allowed uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does NAM | Why Oh Why | Mindless Choas KOS allowed stay online?

NAM | Why Oh Why | Mindless Choas KOS allowed is not online at the moment; the last sighting was 3 days 16 hours ago. For the last 7 full days, 10 of 168 hours were online, giving 6% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe days

When does NAM | Why Oh Why | Mindless Choas KOS allowed wipe, and how often?

Too few wipes are on record for NAM | Why Oh Why | Mindless Choas KOS allowed to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 1 hours ago.

What does a typical wipe day on NAM | Why Oh Why | Mindless Choas KOS allowed involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on NAM | Why Oh Why | Mindless Choas KOS allowed?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts0 (Group limit): Teams are not available on this server; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list NAM | Why Oh Why | Mindless Choas KOS allowed publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does NAM | Why Oh Why | Mindless Choas KOS allowed come up?

You will find NAM | Why Oh Why | Mindless Choas KOS allowed on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player numbers

How does NAM | Why Oh Why | Mindless Choas KOS allowed compare with other servers in the rankings?

NAM | Why Oh Why | Mindless Choas KOS allowed sits at #14,022 for seven-day player hours, placing it in the top 63% of ranked servers.

How many players does NAM | Why Oh Why | Mindless Choas KOS allowed have at the moment?

NAM | Why Oh Why | Mindless Choas KOS allowed is offline at the moment; the last sighting was 3 days 16 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto NAM | Why Oh Why | Mindless Choas KOS allowed?

In Rust, press F1 and enter client.connect 41.63.239.4:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts0
Group limit Teams are not available on this server.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.