Element card · group Modded · atomic number 16,032, its rank
Test
Offline 41.71.106.69:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
174
ShockRust | Blue | NoLimit 174/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
133
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133/ 100
- 3 Re RETRO RUST #1 … 155
- 4 Ru 404 RUST 2Х|ДЛ… 131
-
5
Ru
RustSpain.com …
14
RustSpain.com | EU Main 14/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
48
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on Test?
A procedural map runs on Test, generated by the game.
How is Test configured, and what rules apply?
The name of Test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Test based in?
No region is published by Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 41.71.106.69:28015.
On what Rust version does Test operate?
On Windows, Test is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Does Test stay up, and how reliable is its uptime?
Currently offline, Test was last seen 26 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours ago.
Tags, lists
How should you read the tags on Test?
These are the tags Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test come up?
These themed Rust Data Lab lists carry Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Test place?
Test sits at #16,032 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Test tell you?
No live signal from Test right now, which was last seen 26 days 17 hours ago.
Getting on
What steps get you onto Test?
You can connect by pressing F1 in Rust and entering client.connect 41.71.106.69:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.