Element card · group Modded · atomic number 13,593, its rank
Gamers_Republic Test Server
Offline 41.76.213.81:28025 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC14d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:59 UTC24d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC41d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Gamers_Republic Test Server?
A procedural map of size 3,500 with seed 1337 runs on Gamers_Republic Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on Gamers_Republic Test Server?
Nothing in the name of Gamers_Republic Test Server gives a gather rate. Groups top out at 50 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Gamers_Republic Test Server sit?
There is no region on record for Gamers_Republic Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 41.76.213.81:28025 is the address it uses.
What Rust version does Gamers_Republic Test Server currently run?
Rust network protocol 2634 and build 167781 on Windows is what Gamers_Republic Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Gamers_Republic Test Server for staying online?
Right now Gamers_Republic Test Server is offline, with its last appearance 2 days 5 hours ago. For the last 7 full days, 117 of 168 hours were online, giving 70% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Gamers_Republic Test Server?
No next wipe can be predicted on Gamers_Republic Test Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 5 hours ago.
What does a typical wipe day on Gamers_Republic Test Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
What should you understand from the tags Gamers_Republic Test Server carries?
These are the tags Gamers_Republic Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts50 (Group limit): The team limit is 50; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Gamers_Republic Test Server come up?
These themed Rust Data Lab lists carry Gamers_Republic Test Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Gamers_Republic Test Server place?
Player hours over the last week put Gamers_Republic Test Server at #13,593, inside the top 61% of ranked servers.
How full is Gamers_Republic Test Server right now?
No live signal from Gamers_Republic Test Server right now, which was last seen 2 days 5 hours ago. The week's figures average 0 players and top out at 1.
Connection
What is the way to join Gamers_Republic Test Server?
Open the console with F1 in Rust and type client.connect 41.76.213.81:28025. The Launch Rust button on this page does the same job through Steam. For more, visit https://gamersrepublic91.wixsite.com/gamers_republic.
