Rust Data LabData lab · live
Live readings Servers11,613 Players33,251 Populated2,788 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Modded · atomic number 8,676, its rank

TEST SERVER

Offline 42.112.152.163:28015 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#8,676top 39%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:05 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on TEST SERVER?

Generated by the game, the map on TEST SERVER is procedural.

How is TEST SERVER configured, and what rules apply?

No gather rate appears in the name of TEST SERVER. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does TEST SERVER sit?

No region is published by TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 42.112.152.163:28015.

Which Rust version is TEST SERVER on?

On Windows, TEST SERVER is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TEST SERVER stay online?

Currently offline, TEST SERVER was last seen 4 days 4 hours ago. For the last 4 full days, 2 of 96 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe days

What is the wiping pattern on TEST SERVER?

Too few wipes are on record for TEST SERVER to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.

What does a typical wipe day on TEST SERVER involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on TEST SERVER?

These are the tags TEST SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TEST SERVER come up?

You will find TEST SERVER on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does TEST SERVER hold among Rust servers?

TEST SERVER sits at #8,676 for seven-day player hours, placing it in the top 39% of ranked servers.

How full is TEST SERVER right now?

The last recorded sighting of TEST SERVER was 4 days 4 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Connection

How can you connect to TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 42.112.152.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.