Element card · group Modded · atomic number 16,011, its rank
[WIP] Hallowner-Server
Offline 42.114.18.19:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [WIP] Hallowner-Server?
Generated by the game, the map on [WIP] Hallowner-Server is procedural.
What rules has [WIP] Hallowner-Server set, and what settings are in force?
Nothing in the name of [WIP] Hallowner-Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is [WIP] Hallowner-Server based in?
There is no region on record for [WIP] Hallowner-Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 42.114.18.19:28015.
Which Rust version is [WIP] Hallowner-Server on?
On Windows, [WIP] Hallowner-Server is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Does [WIP] Hallowner-Server stay up, and how reliable is its uptime?
Currently offline, [WIP] Hallowner-Server was last seen 25 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipes and resets
When does [WIP] Hallowner-Server wipe, and how often?
Too few wipes are on record for [WIP] Hallowner-Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 20 hours ago.
Lists and tags
How should you read the tags on [WIP] Hallowner-Server?
These are the tags [WIP] Hallowner-Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [WIP] Hallowner-Server come up?
These themed Rust Data Lab lists carry [WIP] Hallowner-Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does [WIP] Hallowner-Server place?
The seven-day player-hours table has [WIP] Hallowner-Server at #16,011, in the top 70% of ranked servers.
How full is [WIP] Hallowner-Server right now?
[WIP] Hallowner-Server is offline at the moment; the last sighting was 25 days 20 hours ago.
Getting on
What is the way to join [WIP] Hallowner-Server?
In Rust, press F1 and enter client.connect 42.114.18.19:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.