Element card · group Modded · atomic number 15,269, its rank
TEST SERVER
Offline 42.114.93.106:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST SERVER?
Generated by the game, the map on TEST SERVER is procedural.
What rules has TEST SERVER set, and what settings are in force?
Nothing in the name of TEST SERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
In what location does TEST SERVER sit?
Nothing about a region is published by TEST SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 42.114.93.106:28015.
On what Rust version does TEST SERVER operate?
Rust network protocol 2635 and build 168909 on Windows is what TEST SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TEST SERVER stay up, and how reliable is its uptime?
TEST SERVER is not online at the moment; the last sighting was 6 days 5 hours ago. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on TEST SERVER?
Too few wipes are on record for TEST SERVER to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was made.
Lists and tags
How should you read the tags on TEST SERVER?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list TEST SERVER publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST SERVER come up?
The Rust Data Lab lists that include TEST SERVER are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does TEST SERVER place?
TEST SERVER sits at #15,269 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does TEST SERVER have at the moment?
The last recorded sighting of TEST SERVER was 6 days 5 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What steps get you onto TEST SERVER?
You can connect by pressing F1 in Rust and entering client.connect 42.114.93.106:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.