Element card · group Modded · atomic number 5,770, its rank
A Rust Server
Online 43.249.194.92:10675 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Tuesday 3 November, 04:31 UTC, in 4d 12h. Every 7 days · medium confidence
Coming wipes
- 4d 12hTue 3 Nov, 04:31 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 11d 11hTue 10 Nov, 04:16 UTC
- 18d 11hTue 17 Nov, 04:02 UTC
- 25d 11hTue 24 Nov, 03:47 UTC
- 32d 11hTue 1 Dec, 03:32 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 39d 10hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:46 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Rust Server?
The map on A Rust Server is procedural at size 3,750 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
How is A Rust Server configured, and what rules apply?
Nothing in the name of A Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts A Rust Server?
No region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 43.249.194.92:10675.
On what Rust version does A Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does A Rust Server stay online?
A Rust Server is live as of now. The uptime it reports suggests it restarted roughly 24 hours ago. For the last 7 full days, 128 of 168 hours were online, giving 76% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Does A Rust Server hold a steady performance?
The last 48 hours show an average of 70 server fps and a minimum of 50. Buildings, deployables and everything else in the world added up to as many as 94,254 entities. Up to 2,932 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on A Rust Server, and at what time?
About every 6.6 days is how often A Rust Server has wiped lately. Due next on Tuesday 3 November at 04:31 UTC is its wipe. Counting back, the current world began 2 days 10 hours ago.
How does A Rust Server look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. 32 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 25% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Tags, lists
Which meanings sit behind the tags on A Rust Server?
These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How does A Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Rust Server at #5,770, in the top 26% of ranked servers.
How many players does A Rust Server have at the moment?
Of 4 slots, 0 are taken on A Rust Server right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 2 players.
How to join
What steps get you onto A Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 43.249.194.92:10675, or by pressing Launch Rust here, which starts the game through Steam and joins for you.