Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

BudGame MAX 3 | Loot+ | Custom

Online 45.11.16.75:28530 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:49 UTC16d ago 3 – running 2
Sun 11 Oct, 20:40 UTC17d ago 3 – 0.8 days 0
Sun 11 Oct, 12:45 UTC17d ago 3 – 0.3 days 0
Fri 9 Oct, 21:09 UTC19d ago 2 – 1.6 days 0
Thu 8 Oct, 12:30 UTC20d ago 2 – 1.4 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 35
    ShockRust | Blue | NoLimit no group limit · 153 on average 35/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 59
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 59/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 2
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on BudGame MAX 3 | Loot+ | Custom?

The map on BudGame MAX 3 | Loot+ | Custom is procedural at size 4,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has BudGame MAX 3 | Loot+ | Custom set, and what settings are in force?

The name of BudGame MAX 3 | Loot+ | Custom carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does BudGame MAX 3 | Loot+ | Custom sit?

Nothing about a region is published by BudGame MAX 3 | Loot+ | Custom. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.11.16.75:28530 is the address it uses.

Which Rust version is BudGame MAX 3 | Loot+ | Custom on?

Rust network protocol 2634 and build 167781 on Linux is what BudGame MAX 3 | Loot+ | Custom uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does BudGame MAX 3 | Loot+ | Custom stay up, and how reliable is its uptime?

Right now, BudGame MAX 3 | Loot+ | Custom is reachable. The uptime it reports suggests it restarted roughly 10 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Is BudGame MAX 3 | Loot+ | Custom known for smooth running?

In the last 48 hours, it averaged 136 server fps, with a low of 13. The maximum entity count was 61,231, covering buildings, deployables and all else in the world. Up to 3,079 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on BudGame MAX 3 | Loot+ | Custom, and at what time?

There is no next wipe to predict for BudGame MAX 3 | Loot+ | Custom, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 11 hours ago the current world was made.

What does a typical wipe day on BudGame MAX 3 | Loot+ | Custom involve?

At their busiest, recent wipes averaged 3 players. 22 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on BudGame MAX 3 | Loot+ | Custom?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list BudGame MAX 3 | Loot+ | Custom publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BudGame MAX 3 | Loot+ | Custom come up?

The Rust Data Lab lists that include BudGame MAX 3 | Loot+ | Custom are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does BudGame MAX 3 | Loot+ | Custom hold among Rust servers?

BudGame MAX 3 | Loot+ | Custom sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does BudGame MAX 3 | Loot+ | Custom have at the moment?

At the moment BudGame MAX 3 | Loot+ | Custom has 0 of its 100 slots filled. Over seven days the mean player count is 0.

Getting on

How can you connect to BudGame MAX 3 | Loot+ | Custom?

In Rust, press F1 and enter client.connect 45.11.16.75:28530. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.