Element card · group Modded · atomic number 9,765, its rank
ServerName
Offline 45.11.18.104:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What rules has ServerName set, and what settings are in force?
The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.11.18.104:28015.
What Rust version does ServerName currently run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 3 days 13 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe days
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 12 hours ago.
Tags, lists
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #9,765, in the top 44% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 3 days 13 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 45.11.18.104:28015. The Launch Rust button on this page does the same job through Steam.