Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h61 Sampled every 5 min

Element card · group Modded · atomic number 12,582, its rank

[UA]Rometa

Offline 45.12.24.56:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average1peak 1
Rank · atomic number#12,582top 57%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [UA]Rometa?

The map on [UA]Rometa is procedural, made by the game.

How is [UA]Rometa configured, and what rules apply?

No gather rate appears in the name of [UA]Rometa. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [UA]Rometa based in?

No region is published by [UA]Rometa. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.12.24.56:28015.

What Rust version does [UA]Rometa currently run?

On Windows, [UA]Rometa is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

Does [UA]Rometa stay up, and how reliable is its uptime?

Currently offline, [UA]Rometa was last seen 2 days 15 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipe days

How often does a wipe happen on [UA]Rometa, and at what time?

[UA]Rometa's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 16 hours ago the current world was made.

Lists and tags

How should you read the tags on [UA]Rometa?

These are the tags [UA]Rometa makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [UA]Rometa appear in?

The Rust Data Lab lists that include [UA]Rometa are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does [UA]Rometa compare with other servers in the rankings?

The seven-day player-hours table has [UA]Rometa at #12,582, in the top 57% of ranked servers.

How many players does [UA]Rometa have at the moment?

The last recorded sighting of [UA]Rometa was 2 days 15 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto [UA]Rometa?

In Rust, press F1 and enter client.connect 45.12.24.56:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players 250 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.