Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,147, its rank

RustLand-Polanku

Offline 45.12.27.21:28015 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#15,147no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 28
    ShockRust | Blue | NoLimit no group limit · 155 on average 28/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 31
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 31/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 14/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on RustLand-Polanku?

The map on RustLand-Polanku is procedural, made by the game.

What settings and rules apply on RustLand-Polanku?

The name of RustLand-Polanku carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts RustLand-Polanku?

Nothing about a region is published by RustLand-Polanku. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.12.27.21:28015 is the address it uses.

What Rust version does RustLand-Polanku currently run?

On Windows, RustLand-Polanku is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How dependable is RustLand-Polanku for staying online?

RustLand-Polanku is not online at the moment; the last sighting was 39 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on RustLand-Polanku?

RustLand-Polanku's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 5 hours ago.

Lists and tags

How should you read the tags on RustLand-Polanku?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustLand-Polanku publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustLand-Polanku appear in?

The Rust Data Lab lists that include RustLand-Polanku are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustLand-Polanku place?

RustLand-Polanku sits at #15,147 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on RustLand-Polanku tell you?

The last recorded sighting of RustLand-Polanku was 39 days 8 hours ago, and it is offline now.

How to join

How can you connect to RustLand-Polanku?

Open the console with F1 in Rust and type client.connect 45.12.27.21:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.