Element card · group Modded · atomic number 15,373, its rank
THE AUSTRALIA & N/Z
Online OC 45.121.210.82:49175 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 87% in OC, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on THE AUSTRALIA & N/Z?
THE AUSTRALIA & N/Z runs a procedural map of size 3,750 with seed 517640405; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What rules has THE AUSTRALIA & N/Z set, and what settings are in force?
No gather rate appears in the name of THE AUSTRALIA & N/Z. The group cap is 4 players (quad). Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does THE AUSTRALIA & N/Z sit?
The OC tag is how THE AUSTRALIA & N/Z lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.121.210.82:49175 is the address it uses.
What Rust version does THE AUSTRALIA & N/Z currently run?
On Windows, THE AUSTRALIA & N/Z is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is THE AUSTRALIA & N/Z for staying online?
THE AUSTRALIA & N/Z is live as of now. The uptime it reports suggests it restarted roughly 11 days 10 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Does THE AUSTRALIA & N/Z hold a steady performance?
Server fps averaged 60 over the last 48 hours, with 57 as the lowest. The maximum entity count was 43,588, covering buildings, deployables and all else in the world. The highest memory usage was 5,852 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on THE AUSTRALIA & N/Z?
Estimated from the force wipe is when THE AUSTRALIA & N/Z next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
Where it appears
Which meanings sit behind the tags on THE AUSTRALIA & N/Z?
The game's server browser reads the tags THE AUSTRALIA & N/Z publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does THE AUSTRALIA & N/Z appear in?
These themed Rust Data Lab lists carry THE AUSTRALIA & N/Z: Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
Against other Rust servers, where does THE AUSTRALIA & N/Z place?
THE AUSTRALIA & N/Z is #15,373 on seven-day player hours, #178 in Oceania, and in the top 69% of all ranked servers. Within quad, its rank is #629.
How many players does THE AUSTRALIA & N/Z have at the moment?
At the moment THE AUSTRALIA & N/Z has 0 of its 20 slots filled. Over seven days the mean player count is 0.
How to join
How can you connect to THE AUSTRALIA & N/Z?
You can connect by pressing F1 in Rust and entering client.connect 45.121.210.82:49175, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/9DM9dzZQz4.
