Element card · group Modded · atomic number 287, its rank
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 03:03 UTC, in 23h. Every 2 days · medium confidence
Coming wipes
- 23hFri 30 Oct, 03:03 UTC
- 2d 23hSun 1 Nov, 03:03 UTC
- 4d 23hTue 3 Nov, 03:03 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 8d 23hSat 7 Nov, 03:03 UTC
- 10d 23hMon 9 Nov, 03:03 UTC
- 12d 23hWed 11 Nov, 03:03 UTC
- 14d 23hFri 13 Nov, 03:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UTC3d ago | 152 | held half | 2 days | 11 |
| Sat 24 Oct, 03:04 UTC5d ago | 158 | held half | 2 days | 5 |
| Thu 22 Oct, 03:04 UTC7d ago | 129+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 03:03 UTC8d ago | 129+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 03:03 UTC9d ago | 84 | – | 1 days | 0 |
| Mon 19 Oct, 03:04 UTC10d ago | 96 | – | 1 days | 6 |
| Sun 18 Oct, 09:38 UTC10d ago | 99 | – | 0.7 days | 6 |
| Sat 17 Oct, 18:05 UTC11d ago | 99 | – | 0.6 days | 72 |
| Sat 17 Oct, 03:04 UTC12d ago | 99 | – | 0.6 days | 10 |
| Fri 16 Oct, 03:04 UTC13d ago | 87 | – | 1 days | 4 |
| Thu 15 Oct, 03:03 UTC14d ago | 80 | – | 1 days | 3 |
| Wed 14 Oct, 03:04 UTC15d ago | 80 | – | 1 days | 4 |
| Tue 13 Oct, 03:04 UTC16d ago | 93 | – | 1 days | 3 |
| Mon 12 Oct, 03:03 UTC17d ago | 93 | – | 1 days | 4 |
| Sun 11 Oct, 03:04 UTC18d ago | 80 | – | 1 days | 7 |
| Sat 10 Oct, 03:04 UTC19d ago | 85 | – | 1 days | 3 |
| Fri 9 Oct, 03:04 UTC20d ago | 85 | – | 1 days | 2 |
| Thu 8 Oct, 03:03 UTC21d ago | 95 | – | 1 days | 1 |
| Wed 7 Oct, 03:08 UTC22d ago | 95 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
A procedural map of size 6,000 with seed 1337 runs on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: DOGFIGHT 2.0.
What rules has DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP set, and what settings are in force?
The name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carries no gather rate. Groups top out at 30 players. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.244.197.135:28015.
Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?
On Windows, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP stay online?
Right now, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is reachable. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 160 of 168 hours were online, giving 95% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hold a steady performance?
The last 48 hours show an average of 58 server fps and a minimum of 38. Buildings, deployables and everything else in the world added up to as many as 17,500 entities. Up to 5,315 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe, and how often?
Lately the gap between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has averaged about 1 days. Due next on Friday 30 October at 03:03 UTC is its wipe. Counting back, the current world began 24 hours ago. Its tags carry a weekly wipe schedule.
On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, what happens when wipe day arrives?
At their busiest, recent wipes averaged 146 players. Peak numbers on the latest wipe came 11 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): It has 250 slots; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appear in?
You will find DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.
Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Sharing its dogfight.online hostname with 2 other servers we track, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is most likely run by the same operator as those.
Population
How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare with other servers in the rankings?
Player hours over the last week put DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #287, inside the top 1% of ranked servers.
How many players does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP have at the moment?
At the moment DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has 26 of its 250 slots filled. The week's figures average 67 players and top out at 178. Peak time in the past 48 hours: 13:00 UTC, when the average was 156 players.
Connection
What is the way to join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Open the console with F1 in Rust and type client.connect 91.244.197.135:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://t.me/dogfightonline.
