Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 15,828, its rank

TT vil L2L2

Offline 45.124.213.24:28080 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,828top 72%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 03:04 UTC30d ago 1 – running 0
Mon 28 Sep, 16:35 UTC30d ago 1 – 0.4 days 0
Sun 27 Sep, 10:42 UTC31d ago 1 – 1.2 days 0
Tue 22 Sep, 13:34 UTC36d ago 1 halved by day 1 4.9 days 0
Sun 20 Sep, 17:57 UTC38d ago 1 – 1.8 days 0
Sun 20 Sep, 03:21 UTC39d ago 1 – 0.6 days 0
Fri 18 Sep, 06:54 UTC40d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 62
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  4. 4 Ru 404 RUST 2Х|ДЛ… 18
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  6. 6 Ru 404 RUST 2Х|ДЛ… 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on TT vil L2L2?

TT vil L2L2 runs a procedural map of size 4,096 with seed 720022919; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is TT vil L2L2 configured, and what rules apply?

Nothing in the name of TT vil L2L2 gives a gather rate. You get up to 16 players per group. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

Server facts

In what location does TT vil L2L2 sit?

Nothing about a region is published by TT vil L2L2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.124.213.24:28080 is the address it uses.

Which Rust version is TT vil L2L2 on?

Rust network protocol 2634 and build 166054 on Windows is what TT vil L2L2 uses. The protocol must match for you to join; Steam will update your game.

How reliably does TT vil L2L2 stay online?

TT vil L2L2 is not online at the moment; the last sighting was 19 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on TT vil L2L2, and at what time?

There is no next wipe to predict for TT vil L2L2, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 22 hours ago.

What does a typical wipe day on TT vil L2L2 involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags TT vil L2L2 carries?

These are the tags TT vil L2L2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166054 (Build): The game build is 166054; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TT vil L2L2 come up?

You will find TT vil L2L2 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does TT vil L2L2 compare with other servers in the rankings?

The seven-day player-hours table has TT vil L2L2 at #15,828, in the top 72% of ranked servers.

How full is TT vil L2L2 right now?

TT vil L2L2 is offline at the moment; the last sighting was 19 days 16 hours ago.

Getting on

What steps get you onto TT vil L2L2?

In Rust, press F1 and enter client.connect 45.124.213.24:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts16
Group limit No team may exceed 16.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166054
Build The game build is 166054.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.