Rust Data LabData lab · live
Live readings Servers11,620 Players35,915 Populated2,914 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Modded · atomic number 15,419, its rank

GAME_RUST

Offline 45.126.211.153:28015 checked 2d ago

modded
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 85
    ShockRust | Blue | NoLimit no group limit · 157 on average 85/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 85
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 85/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 34/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on GAME_RUST?

Generated by the game, the map on GAME_RUST is procedural.

What rules has GAME_RUST set, and what settings are in force?

No gather rate appears in the name of GAME_RUST. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: Valve's VAC.

Server details

Which location is GAME_RUST based in?

Nothing about a region is published by GAME_RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.126.211.153:28015 is the address it uses.

Which Rust version is GAME_RUST on?

On Windows, GAME_RUST is running Rust network protocol 1805. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is GAME_RUST for staying online?

Currently offline, GAME_RUST was last seen 2 days 12 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipe schedule

When does GAME_RUST wipe, and how often?

Too few wipes are on record for GAME_RUST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Lists and tags

What should you understand from the tags GAME_RUST carries?

These are the tags GAME_RUST makes public for the server browser to read: mp20 (Max players): Player slots: 20; v1805 (Protocol): The server runs protocol 1805, so your game needs the same version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h3f8af68b (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does GAME_RUST come up?

The Rust Data Lab lists that include GAME_RUST are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Player numbers

Against other Rust servers, where does GAME_RUST place?

The seven-day player-hours table has GAME_RUST at #15,419, in the top 69% of ranked servers.

How full is GAME_RUST right now?

No live signal from GAME_RUST right now, which was last seen 2 days 12 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto GAME_RUST?

In Rust, press F1 and enter client.connect 45.126.211.153:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as oxide,modded,mp20,v1805,h3f8af68b

Game

mp20
Max players Player slots: 20.
v1805
Protocol The server runs protocol 1805, so your game needs the same version.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h3f8af68b
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.