Element card · group Community · atomic number 15,071, its rank
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Offline 45.131.186.204:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Saturday 31 October, 11:02 UTC, in 3d 10h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) set, and what settings are in force?
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) carries a 2x gather rate, as its name states. You get up to 50 players per group. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
The name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 45.131.186.204:28015.
On what Rust version does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) operate?
On Windows, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is running Rust network protocol 2632 and build 162434. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) stay online?
Currently offline, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) was last seen 43 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), and at what time?
An estimate from weekly: 7 days after its last wipe puts the next wipe on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). Due next on Saturday 31 October at 11:02 UTC is its wipe. The world it is running now dates from 59 days 13 hours ago. Its tags carry a weekly wipe schedule.
Where it appears
How should you read the tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
These are the tags [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts50 (Group limit): The team limit is 50; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) come up?
These themed Rust Data Lab lists carry [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): 2x gather rate servers, EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
What position does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) hold among Rust servers?
Player hours over the last week put [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) at #15,071, inside the top – of ranked servers.
How many players does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) have at the moment?
The last recorded sighting of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) was 43 days 14 hours ago, and it is offline now.
Getting on
What is the way to join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
In Rust, press F1 and enter client.connect 45.131.186.204:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.