Rust Data LabData lab · live
Live readings Servers11,688 Players56,552 Populated3,390 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 6,778, its rank

STALKER PvE

Offline 45.134.12.244:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 1
Rank · atomic number#6,778top 30%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct21 Oct25 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:28 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 193
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  4. 4 Ru 404 RUST 2Х|ДЛ… 128
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 128/ 700
  5. 5 Ru RustSpain.com … 11
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  6. 6 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 51/ 1,000

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on STALKER PvE?

No gather rate appears in the name of STALKER PvE. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

About the server

In what location does STALKER PvE sit?

Nothing about a region is published by STALKER PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 45.134.12.244:28015.

Which Rust version is STALKER PvE on?

Rust network protocol 2635 and build 168909 on Windows is what STALKER PvE uses. The protocol must match for you to join; Steam will update your game.

Does STALKER PvE stay up, and how reliable is its uptime?

Right now STALKER PvE is offline, with its last appearance 4 days 16 hours ago. For the last 7 full days, 28 of 168 hours were online, giving 17% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on STALKER PvE, and at what time?

STALKER PvE's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 3 hours ago.

What does a typical wipe day on STALKER PvE involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 14 hours after it began.

Where it appears

What should you understand from the tags STALKER PvE carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list STALKER PvE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does STALKER PvE come up?

These themed Rust Data Lab lists carry STALKER PvE: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does STALKER PvE compare with other servers in the rankings?

Player hours over the last week put STALKER PvE at #6,778, inside the top 30% of ranked servers.

What does the current player count on STALKER PvE tell you?

No live signal from STALKER PvE right now, which was last seen 4 days 16 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

What steps get you onto STALKER PvE?

In Rust, press F1 and enter client.connect 45.134.12.244:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.