Rust Data LabData lab · live
Live readings Servers11,611 Players36,787 Populated2,913 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Mayhem Survival Network

Online 45.134.142.10:21091 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:19 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 100
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 100/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 35/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Mayhem Survival Network?

A procedural map of size 3,000 with seed 1872009449 runs on Mayhem Survival Network, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Mayhem Survival Network set, and what settings are in force?

The name of Mayhem Survival Network carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is off: Valve's VAC.

Server facts

Which location is Mayhem Survival Network based in?

Nothing about a region is published by Mayhem Survival Network. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 45.134.142.10:21091.

Which Rust version is Mayhem Survival Network on?

Rust network protocol 2634 and build 166494 on Windows is what Mayhem Survival Network uses. The protocol must match for you to join; Steam will update your game.

How reliably does Mayhem Survival Network stay online?

Mayhem Survival Network is live as of now. According to the uptime it reports, the last restart was about 2 days 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 16 October 2026.

Is Mayhem Survival Network known for smooth running?

Server fps averaged 236 over the last 48 hours, with 195 as the lowest. Buildings, deployables and everything else in the world added up to as many as 49,681 entities. The highest memory usage was 2,170 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Mayhem Survival Network?

Too few wipes are on record for Mayhem Survival Network to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 8 hours ago.

What does a typical wipe day on Mayhem Survival Network involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 25 hours in.

Tags, lists

What should you understand from the tags Mayhem Survival Network carries?

These are the tags Mayhem Survival Network makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mayhem Survival Network appear in?

These themed Rust Data Lab lists carry Mayhem Survival Network: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who operates Mayhem Survival Network?

1 other server we track also publishes a mayhem-gaming.com hostname, as Mayhem Survival Network does, which suggests the same operator runs them.

Player numbers

Against other Rust servers, where does Mayhem Survival Network place?

Mayhem Survival Network sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Mayhem Survival Network tell you?

At the moment Mayhem Survival Network has 0 of its 100 slots filled. Over seven days the mean player count is 0.

Getting on

How can you connect to Mayhem Survival Network?

You can connect by pressing F1 in Rust and entering client.connect 45.134.142.10:21091, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://mayhem-gaming.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.