Element card · group Modded
My Oxide Server
Offline 45.136.175.106:28017 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Oxide Server?
The map on My Oxide Server is procedural, made by the game.
How is My Oxide Server configured, and what rules apply?
Nothing in the name of My Oxide Server gives a gather rate. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.
About the server
Which location is My Oxide Server based in?
Nothing about a region is published by My Oxide Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.136.175.106:28017 is the address it uses.
Which Rust version is My Oxide Server on?
Rust network protocol 2000 on Windows is what My Oxide Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is My Oxide Server for staying online?
Right now My Oxide Server is offline, with its last appearance 44 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does My Oxide Server wipe, and how often?
My Oxide Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 6 hours ago.
Tags, lists
How should you read the tags on My Oxide Server?
The game's server browser reads the tags My Oxide Server publishes, which are mp10 (Max players): Player slots: 10; v2000 (Protocol): Protocol 2000 is required; join only if your game matches it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h94936382 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Oxide Server come up?
The Rust Data Lab lists that include My Oxide Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.
Player numbers
What does the current player count on My Oxide Server tell you?
No live signal from My Oxide Server right now, which was last seen 44 days 9 hours ago.
Connection
How can you connect to My Oxide Server?
In Rust, press F1 and enter client.connect 45.136.175.106:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.