Element card · group Modded · atomic number 15,025, its rank
BoxBoxRust - Devblog 116
Offline 45.137.202.101:28065 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on BoxBoxRust - Devblog 116?
A procedural map runs on BoxBoxRust - Devblog 116, generated by the game.
How is BoxBoxRust - Devblog 116 configured, and what rules apply?
No gather rate appears in the name of BoxBoxRust - Devblog 116. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is BoxBoxRust - Devblog 116 based in?
No region is published by BoxBoxRust - Devblog 116. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.137.202.101:28065.
Which Rust version is BoxBoxRust - Devblog 116 on?
Rust network protocol 1381 on Windows is what BoxBoxRust - Devblog 116 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does BoxBoxRust - Devblog 116 stay up, and how reliable is its uptime?
Right now BoxBoxRust - Devblog 116 is offline, with its last appearance 45 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on BoxBoxRust - Devblog 116?
The record holds too few of BoxBoxRust - Devblog 116's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.
Where it appears
How should you read the tags on BoxBoxRust - Devblog 116?
mp250 (Max players): 250 is the slot count; v1381 (Protocol): To join, your game must match protocol 1381; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h2fba143e (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list BoxBoxRust - Devblog 116 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does BoxBoxRust - Devblog 116 come up?
The Rust Data Lab lists that include BoxBoxRust - Devblog 116 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.
Player counts
What position does BoxBoxRust - Devblog 116 hold among Rust servers?
The seven-day player-hours table has BoxBoxRust - Devblog 116 at #15,025, in the top – of ranked servers.
How many players does BoxBoxRust - Devblog 116 have at the moment?
The last recorded sighting of BoxBoxRust - Devblog 116 was 45 days 8 hours ago, and it is offline now.
How to join
What is the way to join BoxBoxRust - Devblog 116?
In Rust, press F1 and enter client.connect 45.137.202.101:28065. Or click Launch Rust here to open Rust via Steam and connect automatically.