Rust Data LabData lab · live
Live readings Servers11,659 Players33,003 Populated2,823 Fresh wipes · 3h78 Sampled every 5 min

Element card · group Modded · atomic number 13,746, its rank

Sword Hoshizora Rust Online?/hoshizorust

Offline 45.140.128.82:11200 checked 21d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 1/ 60 2% full Room to join
7-day average0peak –
Rank · atomic number#13,746top 62%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:14 UTC22d ago 1 – running 1
Fri 2 Oct, 04:24 UTC26d ago 3 halved by day 3 4.2 days 2
Tue 15 Sep, 15:31 UTC43d ago 1 held half 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 4
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 4/ 100
  2. 2 Ni Nikki & Yuni H… 3
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 3/ 50
  3. 3 Al Alone & Afraid 0
    Alone & Afraid OC · no group limit · biweekly · 2 on average 0/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 33
    ShockRust | Blue | NoLimit no group limit · 153 on average 33/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on Sword Hoshizora Rust Online?/hoshizorust?

The map on Sword Hoshizora Rust Online?/hoshizorust is procedural at size 4,000, made by the game. On the map name: Custom Map.

How is Sword Hoshizora Rust Online?/hoshizorust configured, and what rules apply?

The name of Sword Hoshizora Rust Online?/hoshizorust carries no gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Sword Hoshizora Rust Online?/hoshizorust based in?

Nothing about a region is published by Sword Hoshizora Rust Online?/hoshizorust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.140.128.82:11200 is the address it uses.

On what Rust version does Sword Hoshizora Rust Online?/hoshizorust operate?

Rust network protocol 2634 and build 167058 on Windows is what Sword Hoshizora Rust Online?/hoshizorust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Sword Hoshizora Rust Online?/hoshizorust stay online?

Sword Hoshizora Rust Online?/hoshizorust is not online at the moment; the last sighting was 21 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Sword Hoshizora Rust Online?/hoshizorust?

No next wipe can be predicted on Sword Hoshizora Rust Online?/hoshizorust: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 19 hours ago the current world was made.

On Sword Hoshizora Rust Online?/hoshizorust, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 8 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

How should you read the tags on Sword Hoshizora Rust Online?/hoshizorust?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp60 (Max players): Player slots: 60; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Sword Hoshizora Rust Online?/hoshizorust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Sword Hoshizora Rust Online?/hoshizorust appear in?

The Rust Data Lab lists that include Sword Hoshizora Rust Online?/hoshizorust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

What position does Sword Hoshizora Rust Online?/hoshizorust hold among Rust servers?

Sword Hoshizora Rust Online?/hoshizorust sits at #13,746 for seven-day player hours, placing it in the top 62% of ranked servers.

What does the current player count on Sword Hoshizora Rust Online?/hoshizorust tell you?

No live signal from Sword Hoshizora Rust Online?/hoshizorust right now, which was last seen 21 days 16 hours ago.

Connection

How can you connect to Sword Hoshizora Rust Online?/hoshizorust?

Open the console with F1 in Rust and type client.connect 45.140.128.82:11200. The Launch Rust button on this page does the same job through Steam. For more, visit https://x.com/hoshizorust.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmhardcore,cs167058,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp60
Max players Player slots: 60.
ts0
Group limit Teams are not available on this server.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.