Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,863, its rank

test

Offline 45.140.129.66:11300 checked 19d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,863top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 8
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 8/ 100
  2. 2 Ni Nikki & Yuni H… 4
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 4/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 28
    ShockRust | Blue | NoLimit no group limit · 155 on average 28/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on test?

A procedural map of size 4,000 runs on test, generated by the game. On the map name: Custom Map.

What rules has test set, and what settings are in force?

No gather rate appears in the name of test. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is test based in?

No region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.140.129.66:11300 is the address it uses.

On what Rust version does test operate?

Rust network protocol 2634 and build 167398 on Windows is what test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does test stay online?

Currently offline, test was last seen 19 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe schedule

When does test wipe, and how often?

test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 13 hours ago.

Where it appears

How should you read the tags on test?

These are the tags test makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp20 (Max players): It has 20 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does test appear in?

You will find test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player counts

Against other Rust servers, where does test place?

Player hours over the last week put test at #15,863, inside the top 72% of ranked servers.

What does the current player count on test tell you?

test is offline at the moment; the last sighting was 19 days 12 hours ago.

How to join

What steps get you onto test?

Open the console with F1 in Rust and type client.connect 45.140.129.66:11300. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp20
Max players It has 20 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.